![]()
|
|
![]()
So each class obviously has two paths with mutually exclusive awesomeness, but that doesnt mean blending them both together is a bad idea... That said it seems natural that one spec would focus on one path, and the other spec on the second path, DPS/tank, or DPS/heal (and in the future, support specs!)
So why dont we have two STAT specs to match them? Obviously a dps wants power and a tank wants stamina, and agility kind of falls in between both.. Is this done on purpose to keep both specs in line to the same stat selection ? Or maybe you're encouraging us to save and swap gear sets for alternate spec stats ? ![]() ![]() |


|
![]()
Ideally, every class should want atleast SOME of every one of the basic stats. In general, some specs are going to benefit from a given stat more than others, but with diminishing returns on stats it should ultimately be better to pick and choose than to dump into a single stat.
Each dungeon set has a distinct focus, as you can see from the various abilities on the gear. ![]() ![]() |

- Page:
- 1