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  • Connor's Avatar
  • Connor
  • 11 years 6 months ago
For the sake of not creating a thread each time, I'll just consolidate the bugs I find into this one:

1. It is possible to challenge yourself in the arena, and actually get into the battle. What happens is your team spawns and the other team (also you) does not. Your heroes fight thin air, and eventually just stop fighting, and it is impossible to win. The only way out is to forfeit, which counts as a loss and drops rank.

2. The point allotment menu appears to display the "br" break code at the end of each line.
We believe we found the cause of this bug.
Connor Brennan
Fractal Entertainment
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Me again:

1. Mama Beram likes to permanently disable potion use. I've been working on the Mama Beram level of the Mushroom Madness quest, difficult since the game disables potion use during that level. I did notice that most of the time even after my party is killed by Mama Beram or I leave the level early, that my potions are still disabled in other levels (read: All levels) where they should be allowed.

2. Arena battles don't end once a team is defeated. They must be exited by traveling via the map, but still count as a proper victory/defeat depending on what happened.

3. The quest where you have to stop the mushrooms from being eaten (quest after Mama Beram) is bugged. When the dialogue ends and the battle starts, the "quest complete" menu pops up and clicking continue takes you back to the city overview map. The only way to continue the mission is to click back into the quest spot and allow the battle to take place behind the "quest complete" sign. Then it disappears and the quest continues as normal.

4. None of the levels in the Tomb of Trials load.
  • Connor's Avatar
  • Connor
  • 11 years 5 months ago
Hello again!

Thanks for your continued support! We have taken note of the bugs you've found! Let me give you a head up on our current schedule and progress!

Currently, we're working on a variety of meta-game systems (everything from achievements, to synchronous PVP, guilds and customization)! We plan on being able to finish this system up around the end of the year.

After that, we will start on the Dungeons (there will be 4 dungeons in total), we're expecting these to take use about 2 weeks each to complete. (This is why the tomb of Trials doesn't work yet :p)

Currently, we're looking at something like a May or June release, next year. Again, thanks for your support!
Connor Brennan
Fractal Entertainment
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Not that I like to admit that I died.... But when you die it says click to retry. I end up having to reload my page because clicking doesn't do anything.
  • Chris's Avatar
  • Chris
  • 10 years 8 months ago
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